All Machine Party Minigames
15 simulations · 14 names confirmed by official sources
Last verified:

Watch all fifteen in order
Alpha Beta Gamer played a full session with both developers in the lobby and chaptered every simulation. Each card below links straight to its chapter, so you can see the one you are stuck on rather than reading about it.
Playing MACHINE PARTY with Mike Klubnika & GDeavid - Devs of the Mario Party-esque Horror Party Game
Alpha Beta Gamer · 2026-07-30 · 31 min
A full thirty-minute session played with developers Mike Klubnika and GDeavid in the lobby, which makes it the single most useful video for anyone trying to learn the game. Every simulation appears in order and the uploader has chaptered them, so you can jump straight to the one you are stuck on using the chapter links below. It is also the clearest look at how a round flows between minigames. The commentary is casual rather than instructional — for the exact unlock conditions, use the achievement tracker on this site, which quotes Steam directly.
Jump to a simulation
Minefield
Couch co-opCross a live minefield and reach the far side. A sonar is available to reveal what is buried ahead.
In couch co-op the camera pulls back based on how far apart the players are.
Achievement: Leg it!
Chisel Gauntlet
Couch co-opStay alive as segments of the cube are chiselled away around you.
In couch co-op the view switches between a single screen and split screen depending on whether the jumbotron is being watched.
Achievement: Flourished Memories
Assemble a working gun at the workbenches before your rivals finish theirs — and use it on them.
Since v2.0 the ingredient a gun needs is shown on every workbench instead of only at the bottom of the factory.
Achievement: Quick draw!
Keep taking correct steps in a row; a wrong step ends your run.
Achievement: Stairmaster
Duck Hunt
Couch co-opOne player is the hunter, the others are runners. Runners survive; the hunter lines up shots.
In couch co-op the screen splits with the runners on the left and the hunter on the right, and the runners' camera sits further back.
Achievement: BOOM HEADSHOT!
Stay standing as the floor tiles disappear underneath everyone.
Achievement: Mind the gap.
Finish your meal fast — the developers describe it as competitively eating peas in secrecy.
Achievement: Gluttony
Claim a nook in the tunnels before the others do; taking the last one wins the round.
Achievement: This is my hole.
Inside Job
Couch co-opOne player receives the syringe and infects the others, who are hiding among the offices.
Since v2.0 infected players — the syringe carrier included — move at 1.15× the speed of the hiders.
Achievement: About those TPS reports.
Smoke Break
Name unconfirmedGet through cigarettes as fast as you can — the reveal announcement describes smoking at lightning speed.
Existence is confirmed by the official "Full Pack" achievement and the developers' reveal announcement, which describes a simulation about smoking at speed. The in-game name is not in any official text we can find: three independent sources write it as Smoke Break — the chapter list of the Alpha Beta Gamer session recorded with the developers, and both community guides we cross-check — but none of them is the game itself.
Achievement: Full Pack
Hold your ground on the platforms while crates fly — anyone knocked off is out.
Achievement: Catch this!
Pass the armed device to someone else before its timer runs out.
Achievement: Dodge this!
Push the other players into the hacksaws and stay clear of them yourself.
Achievement: Will it blend?
Move crates into your own deposit area with a forklift; four crates in your zone is the achievement benchmark.
Achievement: Mine. All mine!
The Filter
Couch co-opAccuracy is what is scored here — the official achievement rewards winning a round without a single mistake.
Achievement: Just another day at the job.
A second run through them
Recorded after the couch co-op update, so it reflects the current build rather than launch week — useful as a second angle once you have watched the developers' own session above.
THIS NEW GAME IS HILARIOUS | Machine Party
MoreBurntPeanut · 2026-08-14 · 1 h 4 min
A community-side run through the simulations recorded after the couch co-op update, so it reflects the current build rather than launch week. Worth watching if you want a second angle on the minigames after the developers' own session, particularly on how rounds actually end when nobody is playing carefully. We do not draw any rules from it — the objectives on this site come from official achievement wording, and the mechanics from two guides we cross-check.
What is on each card, and what is not
The objective on every card is derived from official text — Steam's achievement descriptions, the developers' patch notes, and their reveal announcement. That is deliberately all the cards carry: official wording only.
Each simulation now has its own page with more: how a round plays according to two independent community guides that we cross-check, the four places where those guides contradict each other, the official patch notes that touched it, and the video chapter where the developers play it. Every claim there is labelled with how well we can back it up.
Spotted something wrong or know the fifteenth simulation's real in-game name? Tell us — corrections are why this site stays worth reading.
Frequently asked
- How many minigames does Machine Party have?
- Fifteen. Fourteen of the names are confirmed by Steam’s own achievement descriptions; the fifteenth is a smoking simulation whose existence is official but whose in-game name we have only seen in community sources.
- Which minigames work in local couch co-op?
- All of them run locally. Five were adapted for shared or split screen in the v2.0 update — Minefield, Chisel Gauntlet, Duck Hunt, Inside Job and The Filter — and Firearm Factory changed in the same patch to show the required gun part on every workbench. The developers said the rest behave the same as they do online.
- Where do these descriptions come from?
- From official text rather than other guides. Each objective is derived from Steam’s achievement wording and the developers’ patch notes, which is why some are short — we would rather say less than invent rules we have not verified.
- Can I pick which minigames come up?
- Custom mode lets you build a playlist, and v2.1.1 added a shuffle option to it. Arcade mode plays 10 random simulations with the intro and outro removed.
Sources
Everything on this page traces back to one of these. Checked on 2026-08-15; we re-check after every official patch.
- OfficialMachine Party global achievement stats on Steam ↗
- OfficialOfficial patch notes: v2.0 — Couch co-op (2026-08-12) ↗
- OfficialOfficial patch notes: v1.5 — Arcade mode, fixes, and couch co-op news (2026-08-04) ↗
- OfficialOfficial announcement: New game! Machine Party is here (2026-04-09) ↗
- CommunityAlpha Beta Gamer: full playthrough with developers Mike Klubnika and GDeavid ↗